The SoDA project proposes the design and implementation of a sound synthesis engine in real-time for sound design, interfaced through semantic analysis with sound libraries. The project has been developed by: CIRMA (Turin University’s Inter-Department Research Center on Audiovisuals and Multimedia) CELI (software solutions for the analysis of natural language) Machiavelli (music licensing, clearance, consulting, collection, … More SoDA: developing a new tool for Sound Designers
On Friday, 13 Jun 2014 at 9 am EST (U.S. Eastern), 4 pm UTC (Italy), Experimental Film Virginia will host a discussion on Google Hangout with award winning fimmaker and choreographer Noémie Lafrance and sound designer Paolo Armao on the intersection of movement, location, image and sound, facilitated by Renata Sheppard. A preamble on the themes that … More Dance film: web panel with Noémie Lafrance and Paolo Armao facilitated by Renata Sheppard
Black To The Moon, a 3D stereoscopic movie, is the result of an european coproduction between Art’mell, Baleuko and Lumiq. The first Teaser, for which I realized foleys, sound design and mix, is now online. Please check out the link below and enjoy Blacky and Kanuto’s trip to the moon!
In September 2010 I attended a Webinar held by David Sonnenschein on Sound Design techniques and Sound Effects Design. At the end of this 5-weeks course, I was asked by David to write a testimonial on how I used some of the tools for story analysis that he presented during the workshop. My previous experience on … More David Sonnenschein’s Visual Maps: a tool for Sound Design and Storytelling