SoDA: developing a new tool for Sound Designers

The SoDA project proposes the design and implementation of a sound synthesis engine in real-time for sound design, interfaced through semantic analysis with sound libraries. The project has been developed by: CIRMA (Turin University’s Inter-Department Research Center on Audiovisuals and Multimedia) CELI (software solutions for the analysis of natural language) Machiavelli (music licensing, clearance, consulting, collection, … More SoDA: developing a new tool for Sound Designers

David Sonnenschein’s Visual Maps: a tool for Sound Design and Storytelling

In September 2010 I attended a Webinar held by David Sonnenschein on Sound Design techniques and Sound Effects Design. At the end of this 5-weeks course, I was asked by David to write a testimonial on how I used some of the tools for story analysis that he presented during the workshop. My previous experience on … More David Sonnenschein’s Visual Maps: a tool for Sound Design and Storytelling